Game Console Controller Comparison
The latest controller technology have opened our eyes to a new form of gaming. It is now apparent that the newly developed motion-sensing controllers are probably the most influential feature when it comes to buying a console. This page has been created to give you the specifications of the most prominent controllers for each console and give you an idea of their usefullness to you and their application in games.
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| Wii Remote with MotionPlus (Nintendo) | PlayStation Move motion controller (Sony) | Kinect for Xbox 360 (Microsoft) | |
|---|---|---|---|
Sensing |
Vertical axis | Three-axis accelerometer | RGB camera & depth sensor (provides full-body 3D motion capture & facial recognition) |
| Left-right horizontal axis | Three-axis angular rate sensor | Multi-array microphone (voice recognition) | |
| Horizontal rotation | Magnetometer | ||
| Two-axis tuning fork gyroscope (with MotionPlus only) | Object recognition (edge detection, colour tracking, face mapping) | ||
Storage Capacity |
16 KB EEPROM chip | N/A | N/A |
Power Input |
2× AA battery | Li-on battery | N/A |
Non-Motion Input |
8× digital buttons | 8× digital buttons | N/A |
| Digital D-pad | Analog trigger | ||
Sensor |
Wii sensor bar (optical infrared) | PlayStation Eye (webcam & software) | Kinect sensor (infrared projector & monochrome CMOS sensor) |
Connector |
Bluetooth | Bluetooth, USB | N/A |
Other Features |
Basic audio | Vision Library (facial recognition & CV-based head tracking) | N/A |
| Rumble | PlayStation Voice Recognition | ||
Supplementary Controllers |
Nunchuck - analog stick, 2× digital trigger | PlayStation Move navigation controller - analog stick, D-Pad, analog trigger, 5x buttons | N/A |





